As part of the April 2015 Rickshaw Run rally, 10 people from Catan, Mayfair and Kosmos traveled more than 2700km at the mercy of India’s legendary traffic—in 4 rickshaws—raising money as they went. They started in Jaisalmer, Rajistan and 12 days later they arrived in Shilong, Meghalaya. Based on their tour this scenario was created. The sale of this scenario supports the work of Childaid Network.
Santa needs wool for his new coat and the coats of his elves. If you give Santa Claus wool on your turn, you may move him to a hex on the island of Catan. Once he arrives on the hex, he gives the settlers Christmas gifts and may even chase away the robber and/or to protect a hex! This expansion increases the strategic value of wool, which in the basic game is considered the least attractive commodity. This variant scenario is suitable as an add-on for up to 6 players and all expansions that include the robber.
In order to settle the Georgia region, you need the game pieces and cards from The Settlers of Catan game. You also need additional markers for victory point tokens; you can use Catan chits from the Seafarers expansion, coins, or whatever else is handy. The standard Settlers of Catan rules apply to this scenario, with certain exceptions.
Requires Settlers of Catan to Play. You also need additional markers for victory point tokens; you can use Catan chits from the Seafarers expansion, coins, or whatever else is handy. The standard Settlers of Catan rules apply to this scenario, with certain exceptions. New England is a region in the northeastern corner of the United States consisting of the six states of Maine, New Hampshire, Vermont, Massachusetts, Rhode Island, and Connecticut. New England is bordered by the Atlantic Ocean, Canada (the Canadian Maritimes and Quebec) and the state of New York.
In order to settle the New York region, you need the game pieces and cards from The Settlers of Catan game. You also need additional markers for victory point tokens; you can use Catan chits from the Seafarers expansion, coins, or whatever else is handy. The standard Settlers of Catan rules apply to this scenario, with certain exceptions.
NEW YORK (The “Empire State“) — Population 19,465,197
New York covers ~54,500 square miles (141,300 km2). Its has 3 mountain ranges: the Adirondacks in the northeast, the Catskills below that, and the beginnings of the Allegheny mountains in the southwest. The Great Lakes form the northern border of the state: Buffalo sits in the northwest next to Lake Erie, while Rochester sits alongside Lake Ontario. Just north of Watertown is the Thousand Islands region on the St. Lawrence River, leading eventually through the St. Lawrence Seaway. The Hudson River Valley is a dominant feature of eastern NY. It extends from Lake Champlain east of Plattsburgh, down to the Atlantic Ocean beside New York City.
New York State was originally settled by Dutch merchants who traded fur with the Lenape, Iroquois, and other indigenous peoples of the region. Three initial outposts sprung up along the Hudson River: the Petroonship of Rensselaerswyck (now Albany), Esopus (Kingston), and New Amsterdam (New York City). The successes of these early trading posts were a key factor to the overall success of the colonies in North America. The British took possession of these colonies at the conclusion of the Second Anglo-Dutch War (July 31, 1667) and changed the name of the entire region to the Province of New York (after King James of York).
In order to settle the Penn-Jersey region, you need the game pieces and cards from The Settlers of Catan game. You also need additional markers for iron commodities and victory point tokens; you can use Catan chits from the Seafarers expansion, coins, or whatever else is handy. The standard Settlers of Catan rules apply to this scenario, with certain exceptions.
Pennsylvania (The “Keystone State”)
Originally dubbed “L’arcadia” (wooded coast) by the Italian explorer Giovanni da Verrazzano in 1524, regions of Pennsylvania were claimed by the British, Dutch and French at various points in its rich history. Its transition into modern statehood began on March 4, 1681, when William Penn was given the largest land grant ever by King Charles II of England as payment for a £16,000 debt owed to William’s father. Penn founded a colony here as a place of religious freedom for Quakers and named it “Sylvania,” the Latin word for woods. Under Penn’s governorship, the region prospered and Philadelphia grew into a major colonial port
New Jersey (The “Garden State“)
Originally colonized in the 1630s by the Dutch New Netherlands colony in the north and Swedish New Sweden Colony in the south, the British seized control of the region in 1664. King Charles II granted it as a colony to two supporters from the Channel Islands, who called it New Jersey.
In order to settle the region of Delmarva, you need the game pieces and cards from The Settlers of Catan Base Game.
You will also need additional markers for seafood and coal commodities and victory point (VP) tokens; you can use Catan chips from the Seafarers expansion, or alternatively coins. The standard Catan game rules apply to this scenario, with a few exceptions.
Delmarva stands for “Delaware, Maryland, and Virginia.” It often refers to the peninsula east of the Chesapeake Bay. Greater Delmarva includes these states, Washington DC, and West Virginia. This “mid-Atlantic“ region is marked by 4 distinct geographic zones (East- West): the wetland Tidewater area, including the penisula, the rolling lands of the Piedmont, the Blue Ridge (including the Shenandoah Valley), and the Allegheny Highlands (including the Allegheny Plateau and the parts of Appalachia to the north and west). It is one of earth‘s oldest and most diverse ecosystems.
Requires ownership of The Settlers of Catan to play.
Hark, friend! Let us… help… each other. We live in a time of altruism on Catan. We give away resources to help lagging players. We move the robber to isolated locations to ensure the safety of our fellows. We even go out of our way to connect our roads with our neighbors’ networks. Has everyone gone nuts?
Ah! Thanks to their beneficence, Catan’s guilds reward such noble-minded behavior by handing out “Favor Tokens” (FTs). Each guild helps us in different ways: granting us roads, development cards, random resources, preferential trades, or even victory points.
Everyone is just in it for themselves. There is an ulterior motive for everything. In fact, sometimes you can “help a friend” while making things far worse for them.
Sigh… If goodwill really exists… it’s not part of this scenario.